3D Modelling: Project 1 Hard Surface Modelling
17.05.2023 - 21.05.2023 ( week 07 - week 09 )
Len Hoi Yee / 0353430
3D Modelling / Bachelor of Design in Creative Media
Project 1 Hard Surface Modelling
AWM /L115 Sniper Rifle
Instruction
Visual reference
I personally love cool and metallic weapons, and on top of that, i do play some first player shooter games such as csgo and valorant, therefore, I do appreciate cool guns designs. This has made me decided to opt for gun design for this current project. I have chosen the awp (sniper) gun to model, first it has a cool design and second, of course, it has the most damage among all the guns.
Operator from Valorant game
AWM /L115 Sniper Rifle
Tutorial reference:
AWM /L115 Sniper Rifle Part 1: https://www.youtube.com/watch?v=l7QMvlj-I_U&t=972s
AWM /L115 Sniper Rifle Part 2: https://www.youtube.com/watch?v=AaTgfCvjwiA&t=1986s
Material reference:
Progress
Fig 1.1 Starting point
Fig 1.2 Starting point
Fig 1.3 Starting point
creating subdivision surface
Fig 1.4 Starting point
Fig 1.5 cleaning up the round edge
Fig 1.6 fixing the magazine hole
Fig 1.7 overall gun body part
Before moving onto the details part, I have consulted Mr.Kamal whether the wireframes are right and no crossovers, to avoid redo-ing the entire gun when things go slightly wrong later on.
Details
Fig 1.8 making the screws detail
Fig 1.9 One side of screw hole is done
Fig 1.10 Screws are done
Fig 1.11 Making the back of the gun
For this [art, I have failed 3 times and I was frustrated with it and decided to consult Mr.Kamal for solution.After Mr.Kamal's feedback, I realised that I had to extrude this part along normal instead of the regular extrude. After this part everything went smoothly, i guess this was the problem.
Fig 1.15 Stock
After several tries, I have given up and tried another method. By using boolean, I used a cylinder to make the circular shape in the middle of the rectangle.
Fig 1.18 Knob
By using array modifier, I have duplicated the shapes and by using the curve modifier to curve the shape. made a dent. Scope
Fig 1.20 Screw on scope
I have encountered some problems here, and after consulting Mr. Kamal, I realised that I have to extrude the screw holes instead of extruding along normal.
Fig 1.21 Screw
Fig 1.22 Duplicate Screw
Fig 1.23 Scope
making the lens effect
Fig 1.25 More details on the back scope
Colouring and texturing
Fig 1.27 Colouring
Fig 1.28 Lightsaber as detail
For the very final detail, I ahve added this lightsaber thing on the front of the gun body, at first, i wanted to use it on the lens, but it doesnt seem right and appealing, So i figured the same technique could enhance the gun body appearance, since the front part is quite empty. I applied the same technique from the tutorial i referred to.
Final Outcome
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